Procreate Dreams, a new animation app for the Apple iPad, will hit the Apple App Store on November 22 this year. Created by the same company that makes Procreate, the hugely popular paid image editing app for iPad, Procreate Dreams offers beginners and professional artists alike greater flexibility and ease of use for creating 2D animations and videos. Procreate Dreams will be available globally on November 22nd for a one-time purchase of $19.99 (roughly Rs. 1,670).
Procreate Dreams promises users the ability to animate with touch and respond instantly as the movie plays, without the need for keyframes and paths. New tools like Perform use gestures to automatically add keyframes while recording an animator’s movements in real time. The app’s painting and compositing engine is said to “enhance” an artist’s work by offering hundreds of Procreate brushes in the new painting engine, on larger canvases and with more layers.
The Procreate Dreams timeline allows for hybrid painting, cel animation, keyframing, video editing and compositing. The timeline’s playhead allows you to move around the timeline, add motion with precision, and swipe backwards to instantly play the movie. You can use Apple Pencil to quickly select content, tracks, or keyframes, then edit them all in one go. The app also features GPU acceleration built on Metal for smoother performance.
Other features include Flipbook, a refined homage to traditional animation that’s said to be great for creating short looping GIFs, complex character animations, and more. Meanwhile, Live Motion and Filters offer a non-destructive workflow; after adding keyframes, they remain fully editable. Procreate Dreams is said to be able to easily run hundreds of tracks, millions of pixels and more layers.
Last but not least, there is a new Procreate file format that allows even 1TB files to be opened instantly, with no loading, saving or exporting time required. There’s even support for iCloud sync, file management, and backup. Eternal undo history is now saved in files, which should allow creators to experiment and play without risking losing their work.
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